You can use await Task.Yield();
in an asynchronous method to force the method to complete asynchronously. If there is a current synchronization context (SynchronizationContext object), this will post the remainder of the method's execution back to that context. However, the context will decide how to prioritize this work relative to other work that may be pending. The synchronization context that is present on a UI thread in most UI environments will often prioritize work posted to the context higher than input and rendering work. For this reason, do not rely on await Task.Yield();
to keep a UI responsive.
This can also be useful if you make an asynchronous method that requires some "long running" initialization, ie:
private async void button_Click(object sender, EventArgs e)
{
await Task.Yield(); // Make us async right away
var data = ExecuteFooOnUIThread(); // This will run on the UI thread at some point later
await UseDataAsync(data);
}
Without the Task.Yield()
call, the method will execute synchronously all the way up to the first call to await
.